INWO is often said to be more difficult to learn than most CCGs, but it is infused with much more humor, similar to other Steve Jackson games. You seek to control a predetermined number of Groups (such as the Boy Sprouts (many groups are spoofs of real organisations), the Men in Black, the CIA, etc.) and/or complete a Plot to achieve your goal before your opponent(s). The premise is that you play one of the Illuminati groups (the Adepts of Hermes, the Bavarian Illuminati, the Bermuda Triangle, the Discordian Society, the Gnomes of Zürich, The Network, the Servants of Cthulhu, Shangri-La, and the UFOs) bent on world domination. The various cards are printed with two differently colored backs and are collectively referred to as simply 'Groups' and 'Plots'. Card contentsĬards come in several types, including Illuminati, Plots, Groups, Places, Personalities, Resources, and New World Order cards.
INWO won the Origins Award for Best Card Game in 1997. Illuminati: New World Order ( INWO) is a collectible card game (CCG) that was released in 1994 by Steve Jackson Games, based on their original boxed game Illuminati, which in turn was inspired by the 1975 book The Illuminatus! Trilogy by Robert Anton Wilson and Robert Shea. Home :: Collectible card games Illuminati: New World Order Players